Immersive imaging technologies provide an enhanced user experience for visual applications and are getting ready for commonplace use by the industry and the general populace. In particular, light field is a promising technology that enables the capture and reproduction of real light rays from the scene, which can provide a backbone for immersive telecommunication and telepresence applications. Nevertheless, there are still many challenges in transmitting and reproducing light field data. This paper proposes a spherical light field dataset that can be used as a foundation for developing telepresence applications. The Spherical Light Field Database (SLFDB) consists of a light field of 60 views captured with an omnidirectional camera in 20 scenes. To show the usefulness of the proposed database, we provide two use cases: compression and viewpoint estimation. The initial results validate that the publicly available SLFDB will benefit the scientific community.
Below is a preview of our dataset. Chick on thumbnails to exapnd full 360 view in low resolution
Below are few example of light field visualization (for faster loading we use low resolution).
@INPROCEEDINGS{10598264,
author={Zerman, Emin and Gond, Manu and Takhtardeshir, Soheib and Olsson, Roger and Sjöström, Mårten},
booktitle={2024 16th International Conference on Quality of Multimedia Experience (QoMEX)},
title={A Spherical Light Field Database for Immersive Telecommunication and Telepresence Applications},
year={2024},
pages={200-206},
keywords={Industries;Visualization;Telepresence;Databases;Lighting;Rendering (computer graphics);Light fields;light field;omnidirectional;compression;view synthesis;telepresence},
doi={10.1109/QoMEX61742.2024.10598264}}